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Jaden-Excalibur
Crewman
Crewman
Posts : 11
Join date : 2009-08-15

Beta Testing Archive 2 - Page 3 Empty Re: Beta Testing Archive 2

Tue Aug 18, 2009 8:02 am
I'm a C/C++ programmer, and have written an opengl graphics engine in C for linux. I can say that in a proper language with debug tools, this kind of thing ought to have been easily fixable. I completely understand that you're not vex, and its hard to find bugs in someone else's code. Especially stuff like flash, I imagine, since its in a proprietary format, which means you have to rely on Adobe's toolset. The flash runtimes are probably half the problem in the first place.

Its too bad this stuff requires a few hundred dollars for tools. It's hard to look at the source code without it.
Mr.Borg
Mr.Borg
Admiral
Admiral
Posts : 1282
Join date : 2009-08-10
Age : 2023
Location : In Borg Heaven(Believe it or not)
http://www.brokenmirror.forumotion.co.uk

Beta Testing Archive 2 - Page 3 Empty Re: Beta Testing Archive 2

Tue Aug 18, 2009 8:05 am
PPeople...im going to split this now.
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