Beta Testing Archive 2
5 posters
Broken Mirror :: Gaming :: Flash Trek :: The Broken Mirror Series :: Broken Mirror II :: Beta Testing :: Beta Testing
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- SpottedfeatherCrewman
- Posts : 25
Join date : 2009-08-12
Re: Beta Testing Archive 2
Sat Aug 15, 2009 7:57 am
You should really make the Building option like it is in the original Broken Mirror. The way you have it, when you build a station or other structure, it just appears randomly. I like the original way better. That way, you can choose exactly where you build something. Other than that, I don't like the way the ships keep moving after you take your fingers off the keys. You said you can't change that, but the way I see it, you created the game so you can change the code if you felt like it.
Re: Beta Testing Archive 2
Sat Aug 15, 2009 8:20 am
umm whats wrong with the way it is?
and what happened to the stations in each system?
and what happened to the stations in each system?
Re: Beta Testing Archive 2
Sat Aug 15, 2009 8:38 am
1. 8472 bioship should be sold at Astron.
2. I still need to use intrepid Armored right? So...if two games use the same ship..
3....
2. I still need to use intrepid Armored right? So...if two games use the same ship..
3....
Re: Beta Testing Archive 2
Sat Aug 15, 2009 8:52 am
umm u still need the voyager ship armor class and how deleted the stations in the game?
- SpottedfeatherCrewman
- Posts : 25
Join date : 2009-08-12
Re: Beta Testing Archive 2
Sat Aug 15, 2009 9:03 am
flashtrek wrote:umm whats wrong with the way it is?
and what happened to the stations in each system?
Whe you try to build a station or other building, it just appears randomly somewhere near the planet. In the original Broken Mirror, when you built something, it appeared exactly where you chose to put it.
Re: Beta Testing Archive 2
Sat Aug 15, 2009 9:15 am
is the original 1 it sometimes dosn't make it to the completed stage for the station
Re: Beta Testing Archive 2
Sat Aug 15, 2009 9:28 am
what the hell are you on about the stations are put where you place the on the minimap of the system der
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:13 am
ok geez the first time i went on the game today and all the stations are gone
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:19 am
way way off topic but here are five admiral ranks to get them it like 600 posts or something
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:23 am
yeh you need about 110 more post to reach ensign lol
and fleet admiral will be 710 posts away for you
and fleet admiral will be 710 posts away for you
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:25 am
but hey im already at commander although im a admin
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:26 am
goin back on topic now
lol
so..... did u want me to make some cheats to use in game?
lol
so..... did u want me to make some cheats to use in game?
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:27 am
there are already cheats but if you want you can pitch some of your ideas
- SpottedfeatherCrewman
- Posts : 25
Join date : 2009-08-12
Re: Beta Testing Archive 2
Sat Aug 15, 2009 10:47 am
Josh wrote:what the hell are you on about the stations are put where you place the on the minimap of the system der
No, they're not. For instance, I tried building a station at the lower right of a planet and it started building in the upper left. They never appear where you click to build them. It should really be like the original Broken Mirror and not have the little map thing this game does. The stations should appear wherever on the screen your ship is like the original.
- SpottedfeatherCrewman
- Posts : 25
Join date : 2009-08-12
Re: Beta Testing Archive 2
Sat Aug 15, 2009 12:16 pm
Whatever. It doesnt' take away from the fact that the stations don't appear where you click for them to be built, like in the original Broken Mirror. You try to build a station on the lower right of a planet, and it appears to the upper left of the planet. It does happen.
- Jaden-ExcaliburCrewman
- Posts : 11
Join date : 2009-08-15
Re: Beta Testing Archive 2
Sun Aug 16, 2009 10:33 am
Bugs:
Sometimes government information isn't shown in context menu's (map, planets, etc.).
Vegas bug at a few places. Not as bad as it used to be.
Nothing I build is ever there when I warp back. I can confirm that they weren't destroyed.
Got charged 100k deuranium and 90k lat for some worlds I colonized...
I was able to warp to sona and brea without nav experience.
the second Swiss system gave me 'nan' prestige. Same for the nebulae system next to sona.
Why is the human scout tougher than most 'basic' warships and costing only 2k?
and.... wow, the dyson got ditched for a gas giant? lol
Sometimes government information isn't shown in context menu's (map, planets, etc.).
Vegas bug at a few places. Not as bad as it used to be.
Nothing I build is ever there when I warp back. I can confirm that they weren't destroyed.
Got charged 100k deuranium and 90k lat for some worlds I colonized...
I was able to warp to sona and brea without nav experience.
the second Swiss system gave me 'nan' prestige. Same for the nebulae system next to sona.
Why is the human scout tougher than most 'basic' warships and costing only 2k?
and.... wow, the dyson got ditched for a gas giant? lol
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