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SilverShadows
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using bm2 source Empty using bm2 source

Wed Dec 16, 2009 6:32 am
ok im gonna be using the bm2 source from now onwards which is great because just by playing around with it i fixed a lot of the bugs so now we can have a working game editor which tbh is fantastic and this also means when im not helping skembri with bm5 i can redo some of bm2 and make it awesome the way i mant it to be so yeh this is good news indeed
SilverShadows
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 8:46 am
heres the link to the new one
http://www.swfcabin.com/open/1260910164
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:15 am
i dont kow if its me but there is no worlds but the one you start on
SilverShadows
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:18 am
your right wierd this didnt happen when i was testing it eralier ugh
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:21 am
and the borg are more like non allied then true borg try and be borg and put the ilovetocheat cheat in and by a borg cube its not it?


Last edited by cheaterathart on Wed Dec 16, 2009 9:22 am; edited 1 time in total
SilverShadows
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:22 am
i know this is a beta i only started using this source today i making stuff better as i go
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:28 am
i tried the ship editor you gessed it it dosent work
SilverShadows
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:31 am
it does just used it is working perfectly
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:33 am
odd ill try it again it just would not change the hull or anything
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:35 am
it must be me as nothing happens still
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:35 am
oh those bits aerent implimented yet you change the values next to it those bits are for custom ships
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:37 am
ok also a glich if you go to galactic map in editer and hold down the mouse then it will freeze
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:37 am
anyway ive pinpointed the source of the problem and im working to resurect it
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:47 am
ok i seem to have hit a cross roads if i use the bm2 source with and editor the editor wont workbut if use bm2 with some bm1 source the editor work but the map doesnt. so i can go back to bm1 and have a working map and maybe a game editor or stay with bm2 and have fog of war map with a bad editor of with a good editor and a bad map
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:50 am
wait let me get this straigt good editor means no map as in the one we have now or just not great? (i say make it so the editor is a diff game and make it so you save the stuf as a pugin then go to the true game and use the plugin?

edit) im not saying makeing a new game is easy or that i can do it
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:52 am
no but the plugin mode doesnt work either when the editor doesnt work hang on im gonna try ssomething quickly i might solve my problems or it might not
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:53 am
o ok thats sad gess i really didint know that part
SilverShadows
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:53 am
yeh bm2 is a reasonably buggy source at times other times it great
cheaterathart
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:56 am
by what i can tell by play bm and bm2 is there very different wouldent mixing them creat alot of buggs? and end up complitly changing it to the point of it being harder then just making it from bm or bm2?
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 9:58 am
theyre based on the same source file very few things are actually dufferent
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 10:00 am
one big one is how you build stations? write?
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using bm2 source Empty Re: using bm2 source

Wed Dec 16, 2009 11:17 am
yeh im trying to bring in some of the good features now like ramming and stuff
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using bm2 source Empty Re: using bm2 source

Thu Dec 17, 2009 4:43 am
heres one with bm source and some bm2
http://www.swfcabin.com/open/1260917448
cheaterathart
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using bm2 source Empty Re: using bm2 source

Thu Dec 17, 2009 7:51 am
now it works time to test it more using bm2 source Icon_biggrin
cheaterathart
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using bm2 source Empty Re: using bm2 source

Thu Dec 17, 2009 7:59 am
ill edit this post with what i find(may or may not be meant to be there)
no editor
borg start in (well its not borg world i know that) i take a gess none of the emps are write?
romulan almost get destrod by dominion when you start
strat from there above to the plant above were you start then to blender (ilovetocheat active) th ships freeze but wehn you fly near them they start to move
this happens after they un freeze they freez again 5 seconds about later
this happens on all plants i have tried
when trieing to build a station a pop up comes up of a changing pic and random name and when built % increases by 0
it then disapers when going to another planet
i go bak to romulas and by the small ship and 1 i cant get it in my ship 2 ALL the ships ALL<<<<<<<<<<<<<<<<< every one even the one a bout for my fleet and they dont un freez
all ships on all planets stay like that and dont move
(i no this is mean but did you mean to do this its like you cut the ai in half and think it will still work)
go to alpa prime then i went to earth were a few ships attacking moved then died but another few ships moved for a while also
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using bm2 source Empty Re: using bm2 source

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