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SilverShadows
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Re: new ship ideas for bm

on Thu Oct 08, 2009 8:41 am
ah thats better


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Nokiaman10
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Re: new ship ideas for bm

on Thu Oct 08, 2009 11:27 am
yea less streching the page means you dont have to move it too see it
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Skembri
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Re: new ship ideas for bm

on Fri Oct 09, 2009 2:01 am
kooool soo bak to the ships this is for all shp designs that can be used


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SilverShadows
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Re: new ship ideas for bm

on Fri Oct 09, 2009 5:51 am
ok cool


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Skembri
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Re: new ship ideas for bm

on Fri Oct 09, 2009 6:08 am
thank you soo much ive got it its downloading


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Re: new ship ideas for bm

on Wed Mar 10, 2010 4:24 am
Ok, here's my (possibly futile) to revive this topic; and do me a favor, read the whole thing, yes it looks daunting, but its not...(I think)

Class: Valkire

Ship Class Bio: Designed originally to be the "scape ship" of the humen empire. Massive collections of these ships were hidden in the inner-rim asteriod fields of earth. Kept a secret to everyone, this was a "plan B" to evacuate earth. That is untill time progressed, and the fall of the earth empire was apon them. When the Dominion scourged the galaxy these encredibly massive ships just slipped away in the direction of Terra Nova. Nearly a hundred years later the entire fleet was found off-line just outside of Terra Nova. Although thier size is intimidating, these ships were left nearly defence-less by thier creators. So the humen resistance re-tooled them to be flag ships of what ever resistance remained. Bits and pieces of tech. were gathered from all around the galaxy. Creating a mish-mash of devices that were not nearly compatable. Most of these ships still haven't seen duty, however about 5 of them were eventually fully operational. This ship is a key testimate to how great engineering is improved by scrounging for extra parts.
-----------------------------------------------------------------------------
Statistics:
-----------------------------------------------------------------------------
::Weaponry::

--Primary Weaponry:Tacheon Turrent
Desc. Similar to other turrets however fires large fast-moving bursts of blue exotic matter (think implosion bombs) that will rip through sheilds, but do minimal damage to hull.
--Secondary Weaponry: Singularity Torpedo
Desc. Think large shaft of anti-matter kept from the torpedo shell by a electro-magnetic field, the field generator is in the front of the torpedo. Torpedo hits, generator gets smashed ...you get the idea... Massive explosion leading to implotion (becasue the matter gets destroyed in the collision leaving a void in space) same recharge as proton.
--Equipment: Damaged Cloaking device
Desc. It's damaged so it sucks a lot of power... plus there's about a 1/10 chance that it won't initalize so it has to re-charge all-over again.

::Alternate Weapons::
(Because they didn't get the same parts for every ship, this is from the lower end scroungers)
--Alt. Primary: (Homemade) Phaser
Desc. Although most homemade things are better than market... It appers as this breaks the trend (as it was made by some random lysain). It's forward fireing only but greatly in-accurate, at least the damage is decent...
--Alt. Secondary:Photon Torpedo
Desc. Is a decription really necassary here?
--Alt. Equipment: (working) Cloaking Device
Desc. Wow! it works!... these guys didn't buy it off the back of a Danube Runabout... well they did, but it works...
---------------------------------------------------------------
::Structure::
Hull: 1800 (due to emmence size and shielding)
Shield: 900 (was made to be reasonably phaser-proof)
Cargo: 5000 (was going to transport an entire planet's inhabitants...)
----------------------------------------------------------------
::Propultion:::
Antimatter use: About the same as the galaxy class
Max non-warp speed: Same as galaxy again
Acceleration: Slow
Deceleration: Rapid (hard to speed up, but easy to slow)
Turning Thrusters: Weak (in comperison to ship size)
----------------------------------------------------------------
---Please Excuse Typos!---

Note: Please comment or suggest, If there's anything I missed ask me I'll edit the post.
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Gamerang
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Re: new ship ideas for bm

on Wed Mar 10, 2010 6:20 am


I have my ship design... It's called the Solaris Class.

Speed: Warp 9.5
Weapons: Phasers, Photons, Quantums
Shields: 1000
Hull: 1500
Price: 90000

What do you think?
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Re: new ship ideas for bm

on Wed Mar 10, 2010 6:22 am
I think you just stole mine, cut it stuck new narrcellies on it and changed the name
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Re: new ship ideas for bm

on Wed Mar 10, 2010 6:29 am
Well lets just say I used yours as a template, thats if you don't mind. If you ask me it looks nothing like yours and you can hardly say I'm copying...
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Re: new ship ideas for bm

on Thu Mar 11, 2010 5:45 am


This is the Pelican Class ship.

Can't post the stats right now.



Borg Sphere... Like I said I can't post the stats right now so they will be on later. I used this because it's the best Borg ship I've made. The Scout was ok and the Yacht went a lil wrong so...
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Re: new ship ideas for bm

on Thu Mar 11, 2010 7:48 am
Btw Gamerang, when you copy people or "use theres as a template" you need to ask for their permission (if your basicly cookie-cuttering it) or you need to give them credit (if you started from scratch and made a similar design)
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Gamerang
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Re: new ship ideas for bm

on Fri Mar 12, 2010 2:55 am
well..? can I "use yours a s a template" or not?
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Re: new ship ideas for bm

on Fri Mar 12, 2010 5:35 am
you can juust use the ship creator thingy


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Travco
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Re: new ship ideas for bm

on Fri Mar 12, 2010 10:24 am
So SS any comment on my idea?
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SilverShadows
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Re: new ship ideas for bm

on Sat Mar 13, 2010 3:03 am
er yeh good for the ship creator thingy


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Gamerang
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Re: new ship ideas for bm

on Sat Mar 13, 2010 7:07 am

This is what I'm calling a Jam'Hadar Patrol Ship which is basicaly the front end of a Jem'Hadar Battlecruiser.
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Re: new ship ideas for bm

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