ship menus

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ship menus

Post by Skembri on Sat Nov 06, 2010 7:11 pm

i was wondering if you can create and apply an individual menu design for each station and ship type, this is for th icarus child, as im making it as if you have alked into the station asif its a shop, and all shops cant look the same way.


"Though a million endings, you will only ever have one journey"

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Re: ship menus

Post by Caboose on Sat Nov 06, 2010 7:14 pm

Interested describe some more.
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Re: ship menus

Post by SilverShadows on Sat Nov 06, 2010 11:47 pm

yeh possible but it would take making a new object and quite a lot of if statement like if (shipnumber== 89) { goto station frames "3"}

by the way that probably wont work but that was just rough idea of what you would probably need


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Re: ship menus

Post by Skembri on Tue Nov 09, 2010 11:03 pm

well im changing all stations coding so it becomes solid and u cant pass over it, then changing the sprite to make them a shop/house, so wen u double clik i want the menu to be full screen and each differnt shop will have different looks and shop keepers, the up to 8 items each station can sell will be png images that will be sitting around the shop in various places, to buy u clik the same way and as a pose tot eh current menu, it will be as if u are talking.. the planets are becoming castles, and wen u double clik on a castle it brings tyo to the crown room, i want to make an individual menu for each of those aswell if its possible


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Re: ship menus

Post by kingcobra on Thu Nov 25, 2010 1:33 pm

its to bad you cant edit the ships with stuff from klingons ,dominon and rulillan borg
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